MERCANE
{{Monster Table
|style=
|creature=
|size=Large|type= Outsider
|hd= 7d8+21 | hp=52 hp
|init= +2 (Dex)
|speed= 30 ft.
|ac=15 (–1 size, +2 Dex, +4 natural) |touch=11 |flat= 14
|bab= +7 | grapple=+13
|at= Masterwork falchion +9(2d4+3) melee
|full_at= Masterwork falchion +9/+4 (2d4+3) melee
|space= 10 ft. | reach=10 ft.
|sq= SR 25, spell-like abilities, telepathy
|fort= +8|ref= +7|will= +8
|str=15|dex=15|con=16 |int=20|wis=17|cha=15
|skills= Appraise +19, Bluff +12, Diplomacy +12, Gather Information +12, Intimidate +12, Knowledge (arcana) +15, Knowledge (the planes) +15, Listen +13, Profession (bookkeeper) +13, Sense Motive +13, Sleight of Hand +14, Spellcraft +15, Spot +12
|feats= Expertise, Improved Disarm, Improved Feint
|env= Any land and underground
|org= Company (1–4 mercanes and 3–18 5th-level fighter bodyguards) or progression (1 mercane, 3 14th-level fighters, 1 21st-level fighter/2nd-level Union Sentinel)
|cr= 5
|treas= Double standard
|align= Always lawful neutral
|adv= By character class
|la= +7
}}
Mercanes speak Abyssal, Celestial, Draconic, Infernal, and at least two other languages.
COMBAT
Spell-Like 3/day—dimension door, invisibility; 1/day—secret chest, plane shift. Caster level 14th; save DC 12 + spell level. Telepathy (Su): Mercanes can communicate telepathically with any creature within 100 feet that has a language. Skills: Mercanes receive a +4 racial bonus on Appraise checks.MERCANE CHARACTERS
A mercane’s favored class is wizard. Player character mercanes have a level adjustment of +7.
- System Reference Document -> Epic Creatures (SRD)
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Category:SRD Category:Creature Category:Epic Category:Large Size Category:Outsider Type Category:CR5 Category:LA7 Category:Any Land Category:Any Climate Category:Underground Terrain Category:Lawful Alignment Category:Neutral (Good-Evil) Alignment{{OGL Bottom|the System 3.5 Reference Document|SRD}}